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After Effects Futuristic Graphics[含1P]

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发表于 2017-4-30 17:48:07 | 显示全部楼层 |阅读模式
After Effects Futuristic Graphics knowledge,important,following,software,creating 【AE】 174811mbwdqfataw07c7da 1
After Effects Futuristic Graphics
You’ll learn how to:
*create and design your graphics using only After Effects’ built-in tools,
*animate your graphics using basic keyframes and simple expressions,
*achieve a clean green screen color key
*motion track live-action footage
*composite your animated graphics over top for a final look.
The first two sections will cover creating a rectangular graphic and a circular graphic from scratch entirely inside of After Effects.  You’ll gain knowledge of the AE layout as well as where to find some of the software’s most important, and commonly used, tools.  We’ll discuss working with shape layers, using the stroke effect, After Effects’ built-in alignment and distribution tools, and loads of other good stuff.
The following two sections is where the fun begins as you learn how to animate your graphics and watch them come to life.  I’ll cover animating with basic keyframes and teach you some simple expressions you can use to achieve complex animations without actually setting any keyframes!  You’ll also learn how to animate your layers in 3D space, and how to work with the camera to create depth.
Finally, I’ll teach you how to put it all together for a final piece!  You’ll learn the techniques used to get a clean green screen color key, how to motion track live-action footage, and how to place your already animated and completed graphics on top of the live-action footage to create the final look.
后的效果︰ 未来图形
您将学习如何︰
* 创建和设计您的图形使用只后效应 ' 内置的工具,
* 动画图形使用基本关键帧和简单的表达式,
* 实现清洁绿色屏幕颜色键
* 运动轨道真人录像
* 复合动画的图形上方为最后一眼。
前两节将涵盖内后效果完全从头开始创建一个矩形的图形和一个圆的图形。 你会获得知识的 AE 布局,以及找到某些软件的最重要的是,和常用的工具。 我们将讨论使用形状图层,使用描边效果后, 效应 ' 内置对齐和分布工具,以及负载的其他好东西。
以下两节是有趣的地方,当你学习如何制作动画图形和观看他们来生活。 我可以涵盖的基本关键帧动画,教你一些简单的表达式,您可以使用,而不必实际设置任何关键帧实现复杂的动画 ! 您还将学习如何在 3D 空间中的你层次具有动画效果以及如何用相机来创建深度。
最后,我会教你如何把它放最后一块在一起 ! 您将了解用于获取清洁绿色屏幕颜色键、 如何运动轨道真人片段和如何放置在真人片段创建的最终外观你已经动画和已完成的图形技术。


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