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[3Dmax软件、插件] Vray 3.0001 for 3ds Max 2014 x64 demo beta crack[含1P]

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发表于 2016-8-16 04:28:28 | 显示全部楼层 |阅读模式
Vray 3.0001 for 3ds Max 2014 x64  demo beta crack accessible,additional,simplified,technical,realistic 【3D max】 043004gyo3iyhdy30ioa77 1










暗码: 82v9



破解文件杀毒软件会报错请大师安心应用



Vray Adv 3.00.03 For 3ds Max 2014 64Bit | 149MB

V-Ray for 3ds Max is the core development of Chaos Group, which allows users to quickly and easily create realistic images while giving them full control over the 3D production process.
V-Ray 3.0 for 3ds Max is the most complete lighting, shading and rendering toolkit on the market, *** speed and simplicity accessible to all artists. The latest version delivers powerful feature set, technical advances and support for open source technologies.

What's new in V-Ray 3.0 for 3ds Max?
Simplified User Inte***ce - V-Ray 3.0 introduces a simplified User Inte***ce and includes 3 modes: Basic, Advanced, and Expert. Modes can be toggled at any time to reveal additional controls. The default, Basic mode is designed to meet the needs of most artists’ daily production work.

New Skin Shader - A dedicated, intuitive Skin shader with layered specular highlights will make it easier than ever for artists to create complex, layered skin.

Probabilistic Lights – Increases the speed of scenes with a high number of lights. Probabilistic Light Sampling reduces the number of lights evaluated at render time.

Progressive Rendering - The new Progressive Production Renderer is built on the same path tracing technology as V-Ray RT and it is a ***, intuitive solution for any scene. The Progressive Renderer is compatible with all V-Ray production features, including Irradiance, Light Cache, SSS, Render Elements, etc.

Faster Ray Tracing - V-Ray 3.0 introduces a significantly optimized ray tracing core to speed up calculations for Brute Force GI, Progressive Path Tracing, Reflections, Refractions, and more. Depending on scene complexity, users are reporting speed increases up to 5X.

Quick Settings - Quick Settings provide artists with production-ready presets and *** rendering quality controls all within a single compact inte***ce.

Advanced V-Ray Frame Buffer - Consistent color output is essential to artists’ workflows. V-Ray 3.0 has been expanded to utilize a variety of color definitions including LUTs (.cube), ICC Profiles (.icc), and OpenColorIO (.ocio). By default V-Ray 3.0 is set up for linear workflow, *** it easier to ensure reliable, accurate colors.

Render Mask - Render Mask uses an object selection, include/ exclude list, or texture map to control the exact pixels to be rendered.

Faster Hair - V-Ray 3.0 introduces faster hair rendering speeds (up to 15x) and view-dependent tessellation that automatically smoothes hair curves.

Ray Traced SSS - Improved Subsu***ce Scattering is offered, including options for object-based and ray traced illumination.

Max Ray Intensity - Max Ray Intensity clamps secondary rays to remove noise generated by very bright sources. This removes artifacts while retaining dynamic range.

VRmats - VRmats (formerly Vismats) are universal V-Ray Shaders for use across multiple applications. For example a VRmat material may be created in V-Ray for 3ds Max and transferred directly to V-Ray for Maya.





为 3ds Max 2014 64 位 Vray Adv 3.00.03 |149 MB



V-射线 3ds Max 是焦点团体成长中的凌乱,这答应用户快速、 轻松地创立真切图像同时赐与他们完整把持 3D 制造进程。

V-Ray 3.0 的 3ds Max 是最完成灯光、 底纹和衬着东西包在市场上,使简略和速度接近所有的艺术家。最新版本供给了强盛的功效集、 技巧提高和对开源技巧的支撑。



什么是新的 V-Ray 3.0 3ds Max?

简化的用户界面-V-Ray 3.0 先容了一个简化的用户界面,包含 3 种模式: 基础、 高等和专家。模式可以在任何时光以显示其他控件进行切换。默认情形下,基础模式被为了知足年夜大都艺术家日常出产工作的须要。



新皮肤着色器-一个专用的、 直不雅的皮肤着色器,分层高光将使它艺术家要创立庞杂的比以往更轻易分层皮肤。



概率灯 — — 增添的速度与大批的灯光场景。概率光采样可以削减灯在衬着时盘算的次数。



渐进式浮现-新提高出产衬着器树立在雷同的路径跟踪技巧作为 V-ray RT 和它是一个简略、 直不雅的解决计划,任何场景。慢慢的衬着器是兼容所有的 V-Ray 出产特色,包含辐射照度、 光缓存、 病态窦房结综合征、 衬着元素等。



更快的射线追踪-V-Ray 3.0 引进了明显优化的射线追踪焦点,以加速蛮力 GI,渐进路径跟踪、反射、 折射,和更多的盘算。依据现场的庞杂性,用户陈述速度进步达 5 X。



快速设置-快速设置供给艺术家与出产停当预设和简略的衬着质量把持都在一个紧凑接口。



进步前辈的 V-Ray 帧缓冲-一致的色彩输出至关主要艺术家的工作流。V-Ray 3.0 已扩展应用各类色彩界说包含下尿路症状 (.cube)、 ICC 设置装备摆设文件 (.icc) 和 OpenColorIO (.ocio)。默认情形下 V-Ray3.0 是设置为线性工作流程,使它更轻易确保靠得住、 正确的颜色。



浮现面具-浮现掩码应用对象选择、 包括/消除列表或要把持简直切的像素要浮现纹理映射。



更快的头发-V-Ray 3.0 先容了快毛发衬着速度 (达 15 倍) 和视图依靠镶嵌主动光滑头发曲线。



光线跟踪 SSS-改良地下散射供给,包含选项基于对象和射线跟踪的┞氛明。



最年夜射线强度-马克斯射线强度夹二次射线往除噪声很亮源发生的。这同时保存动态范畴中移除的工件。



VRmats-VRmats (原 Vismats) 是广泛的 V-Ray 着色器应用跨多个利用法式。例如 VRmat 资料可能在 V-射线为创立 3ds Max 和直接转给 V-Ray 的玛雅人。



                 
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