Duration 11h 6m Project Files Included MP4
Title: The Gnomon Workshop – Introduction to Maya 2016 Inte***ce and Workflow with Eric Keller
Info:
Maya is the leading 3D Application in the game, visual effects, commercial, and broadcast industries. Maya’s feature-rich toolset expands with every version and has been reorganized in this latest release. Whether you are new to using a 3D Computer Graphics package, are migrating from another 3D application or you are an experienced user who wants to see the newest features in action, the demonstrations in each chapter of this title will bring you up to speed on Maya 2016. Veteran visual effects artist and instructor, Eric Keller, takes Maya through the paces giving you in-depth descriptions of the inte***ce and tools. Special emphasis is placed on modeling, texturing, animation and rendering while the demonstrations illustrate how the tools are best used in a professional workflow. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. New modeling workflows are explored including the Modeling Toolkit and the new sculpting tools. The redesigned Hypershade, Color Management, UV texturing, and Render Options are explored and explained. You’ll also learn how to optimize your workflow through inte***ce customization.
连续时光 11 h 6 m 项目文件包含的 MP4
题目: Gnomon 工作坊 — — 玛雅 2016年界面和工作流与 Eric 凯勒简介
信息:
玛雅人是在游戏,视觉后果,贸易,和广播行业领先的 3D 利用法式。玛雅的功效丰盛的东西集扩大与每个版本,并在此最新版本进行了改组。无论你是新到应用 3D 盘算机图形学包,正在迁徙从另一个 3D 利用法式或您是有经验的用户想要看到最新的功效,在举动中,在蔑在突章的┞封个题目请愿将给您加快玛雅 2016。资深视觉殊效艺术家和锻练,Eric 凯勒,经由过程赐与你深刻阐明界面和东西的程序以玛雅人。特殊重点被放在建模、 贴图、 动画和衬着而请愿运动阐明若何最佳专业工作流中应用的各类东西。懂得若何有用地创立、 操纵和组织条理构造、 对象、 组件和摄像机。工作流建模新摸索包含建模东西包和新的雕镂东西。从头设计 Hypershade、 颜色治理、 UV 纹理和衬着选项是摸索息争释。你还将进修若何优化您经由过程接口自界说的工作流。
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