请选择 进入手机版 | 继续访问电脑版
记得收藏【国际动画教程网】,赶快注册吧!
注册

合作站点账号登陆

QQ登录

只需一步,快速开始

扫一扫,访问微社区

快捷导航
查看: 69802|回复: 0
收起左侧

[MAYA教程下载] Advanced Scripting in Maya Volume 2[含1P]

[复制链接]
发表于 2016-6-8 00:52:37 | 显示全部楼层 |阅读模式



Advanced Scripting in Maya Volume 2

MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | 347 MB

Genre: eLearning | Language: English

In Advanced Scripting in Maya, we will use a real-world issue as a teaching case while developing automation and support an FBX exporter. In the first module for this course we will discuss some basic philosophies about software design before we start writing our code. We will then begin our script by starting on some basic lower level functions and ending with the creation of our FBX export nodes.



From there we will continue our script by designing all the procedures needed to handle exporting of rigged characters, setting our animation export settings, and managing anim layers per animation. We will also show how to set our FBX export settings and will end the second module with writing the actual calls to the FBX exporter using our animation. Next, we design our main UI, so all our export code will be easier to use. We will build a tabbed window so we can switch between model and animation export, and include such options as pop-up menus when we right-click for power users. To wrap things up, we will add the functions needed to make our UI work; we will create procedures that will automatically populate the UI depending on what is selected, procedures to support our pop-up menus, and eventually calling our export code.





高等剧本技巧在玛雅第 2 卷

MP4 |视频: AVC 1280 x 720 |音频: AAC 44 KHz 2 通道 |连续时光: 2 小时 |347 MB

类型: 电子进修 |说话: 英语

在进步前辈的剧本在玛雅,我们将应用一个真实世界的题目作为讲授案例,同时成长主动化和支撑 FBX 出口国。本课程的第一个模块中我们将会商一些基础的┞奋学软件设计前我们开端编写我们的代码。然后,我们将经由过程一些基础的初级别功效开端和停止与创立我们 FBX 出口节点开端我们的剧本。



从那边,我们将持续我们的剧本经由过程设计处置导出的把持字符,设置我们的动画导出设置和治理 anim 层的每个动画所需的所有法式。我们还将演示若何设置我们 FBX 导出设置,并将停止与写尴尬刁难 FBX 出口商应用我们的动画的现实挪用第二个模块。接下来,我们设计我们的主 UI,是以我们出口的所有代码都将更易于应用。我们将树立一个选项卡式的窗口,所以我们可以切换模子和动画的出口,和包含这种作为弹出式菜单的选项,当我们的电力用户用鼠标右键单击。为了将工作做完,我们将添加需要本能机能,以使我们的用户界面工作;我们将创立将主动填充到取决于什么是 UI 的法式选择,法式,以支撑我们的弹出式菜单,而且终极挪用我们出口代码。



  链接: http://pan.baidu.com/s/1kUhNs83 暗码: u43y               
      国际动画教程站长QQ:137369179



上一篇:Uartsy – Creature Creation For Games
下一篇:Advanced V-Ray Techniques for Film and TV
一起共享资源,共建精品资源平台。记得一定要收藏我们网站。www.gjdhjc.com ||||| 还有我们的网址导航:www.58q8.com【链接失效可以留言看到第一时间补帖,如果懒的回复我也是没办法了】
快速回复 返回顶部 返回列表