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[MAYA教程下载] Gumroad – Feather wing grooming and setup in Peregrine labs Yeti[含1P]

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发表于 2016-6-8 00:52:37 | 显示全部楼层 |阅读模式
Gumroad – Feather wing grooming and setup in Peregrine labs Yeti provided,together,Feather,minimum,setting 【Maya】 005248tknc7e1xp7c05q1q 1



14 Videos Project Files Included



Title: Gumroad – Feather wing grooming and setup in Peregrine labs Yeti



Info:



14 Videos Project Files Included



In this series of videos I will be talking about and setting up a feathery wing using Peregrine Labs Yeti together with Autodesk Maya and Solid Angle Arnold.



The focus in this video series is to set up a wing with feathers that can be animated along with the wing. I will be showing how to set up a *** wing rig which will then drive the feather instances upon rendertime.



You will also get extra videos covering the provided scripts, instancing and of course the installation of Yeti and setup of Arnold renderer.



This tutorial series is only using Arnold renderengine to a minimum, and users of V-Ray and RenderMan can still use this tutorial.



If you are a beginner to mid-level or if you enjoyed my other tutorials and would like to know how to approach setting up a feathery wing, then these videos are for you!



Content:



Videos have a resolution of 2048×1280 presented as h.264 quicktimes.



Videos to stream:



01. Preparing the model – 11:20

02. Preparing the rig – 11:43

03. Making feathers part 1 – 18:54

04. Making feathers part 2 – video only ‘timelapse’ – 6:46

05. Extra Simulating guides using maya hair – 3:55

06. Extra Using maps for placement – 4:37

07. Extra Instancing geometry with fur on it – 3:49

08. Extra Installing Yeti – using OS X Yosemite – 3:39

09. Extra Setup Arnold with Yeti – 1:20

10. Walkthrough of the scripts – 4:06

11. Rendering – note on the shader used for the tutorial – 1:11

12. Aim instances – 3:21

13. FolicleRig part 1 – 9:42

14. FolicleRig part 2 – 4:50



Files:

extra_scriptsForFeathers.py – constraint to su***ce using follicles, draw guide curves based on mesh, create and place joints based on mesh.

BlackGoose.ma

BlackGooseRig.ma

LengthMap.mud

reference_photos

14 视频项目文件包含



题目: Gumroad — — 羽毛翼仪容仪表和安装在百富勤试验室雪人



信息:



14 视频项目文件包含



在这一系列的视频我谈判论和设置应用百富勤试验室雪人与玛雅和立体角阿诺德羽毛同党。



在这个系列影片重点是树立了翼面可以跟着翼动画的羽毛。我将展现若何设置然后将开车时衬着时光羽毛实例简略翼钻机。



你也将获得额外的视频笼罩供给的剧本、 实例化和当然的雪人安装和阿诺德衬着器设置。



本系列教程只应用降到最低,阿诺德 renderengine 和 V-Ray 和 RenderMan 的用户仍然可以应用本教程。



假如你是一个初学者到中级或者假如你爱好我其他的教程,想知道若何树立一个羽毛的同党,然后这些视频都是为你!



内乱容:



视频有 2048 × 1280 作为 h.264 quicktimes 提出了一个决定。



视频流:



01.预备模子 — — 11:20

02.预备钻机 — — 11:43

03.使羽毛部门 1 — — 18:54

04.制造羽毛部门 2 — — 视频独一 ' 游戏中时间倒流' — — 6:46

05.额外模仿指南应用玛雅人头发 — — 3:55

06.额外应用映射的地位 — — 4:37

07.额外实例化几何与毛皮上它 — — 3:49

08.额外安装雪人 — — 应用 OS X 优越美地 — — 3:39

09.额外设置阿诺德与雪人 — — 1:20

10.练习训练中的剧本 — — 4:06

11.衬着 — — 着色器用于本教程 — — 1:11 的注记

12.目的实例 — — 3:21

13.FolicleRig 部门 1 – 9:42

14.FolicleRig 部门 2 — — 4:50



文件:

extra_scriptsForFeathers.py — — 束缚概况应用蓇葖果,画基于网格的指南曲线,创立并把基于网格的关节。

BlackGoose.ma

BlackGooseRig.ma

LengthMap.mud

reference_photos



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